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Twine Peaks

160
Nature Storm Mini-Boss Acid Pools Healing Deathburst Metal Corrosion
270
290
132
Repair the Shelter
Ghost Town - Twine Peaks (4 Players)
 Husk power level is Power Level 0
Rewards
One time rewards
Pure Drop of Rain
x 270
AMP-UP!
x 290
Campaign Event Currency
x 132
Repeatable rewards
Legendary PERK-UP!
?
Epic PERK-UP!
?
Epic PERK-UP!
?
Legendary PERK-UP!
?
Legendary PERK-UP!
?
Gold
?
Modifiers
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
160
Nature Storm Mini-Boss Smoke Screens Wall Weakening Metal Corrosion
70
290
132
x5
Ride The Lightning
Island - Twine Peaks (4 Players)
 Husk power level is Power Level 0
Rewards
One time rewards
Eye of the Storm
x 70
AMP-UP!
x 290
Campaign Event Currency
x 132
Repeatable rewards
Lightning in a Bottle
? x 5
Gold
?
Modifiers
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
140
Nature Storm Mini-Boss Acid Pools Wall Weakening Slowing Attacks
61
280
130
x4
Evacuate the Shelter
The Industrial Park - Twine Peaks (4 Players)
 Husk power level is Power Level 174
Rewards
One time rewards
Eye of the Storm
x 61
AMP-UP!
x 280
Campaign Event Currency
x 130
Repeatable rewards
Hero XP
? x 4
Gold
?
Modifiers
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
116
Nature Storm Mini-Boss Smoke Screens Frenzied Deathburst Metal Corrosion
164
250
124
x4
Deliver The Bomb
Lakeside - Twine Peaks (4 Players)
 Husk power level is Power Level 116
Rewards
One time rewards
Pure Drop of Rain
x 164
AMP-UP!
x 250
Campaign Event Currency
x 124
Repeatable rewards
RE-PERK!
? x 4
Gold
?
Modifiers
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
100
Nature Storm Mini-Boss Acid Pools Wall Weakening Slowing Attacks
1
230
120
390000
Retrieve the Data
Thunder Route 99 - Twine Peaks (4 Players)
 Husk power level is Power Level 118
Rewards
One time rewards
Husk Buster
x 1
AMP-UP!
x 230
Campaign Event Currency
x 120
Repeatable rewards
Schematic XP
97500 x 4
Gold
?
Modifiers
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
140
Metal Corrosion Smoke Screens Nature Storm Slowing Pools
135
280
Refuel the Homebase
Desert - Twine Peaks
Rewards
One time rewards
Epic PERK-UP!
x 135
AMP-UP!
x 280
Repeatable rewards
Survivor XP
?
RE-PERK!
?
Gold
?
Modifiers
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
132
Exploding Deathbomb Quickened Nature Storm Healing Deathburst
130
270
Ride The Lightning
The City - Twine Peaks
Rewards
One time rewards
Epic PERK-UP!
x 130
AMP-UP!
x 270
Repeatable rewards
Hero XP
?
Storm Shard
?
Gold
?
Modifiers
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
124
Metal Corrosion Frenzied Deathburst Nature Storm Life Leech Attacks
37
260
Build the Radar Grid
The Forest - Twine Peaks
Rewards
One time rewards
Lightning in a Bottle
x 37
AMP-UP!
x 260
Repeatable rewards
Schematic XP
?
Epic PERK-UP!
?
Gold
?
Modifiers
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
116
Wall Weakening Quickened Nature Storm Slowing Pools
120
250
Eliminate and Collect
The Forest - Twine Peaks
Rewards
One time rewards
Epic PERK-UP!
x 120
AMP-UP!
x 250
Repeatable rewards
Survivor XP
?
Hero XP
?
Gold
?
Modifiers
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
94
Adept Constructors Exploding Deathbomb Smoke Screens Nature Storm Slowing Attacks
18
220
Resupply
The Forest - Twine Peaks
Rewards
One time rewards
Eye of the Storm
x 18
AMP-UP!
x 220
Repeatable rewards
Schematic XP
?
Obsidian Ore
?
Gold
?
Modifiers
Adept Constructors
Adept Constructors
Constructors do more damage.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
82
Powerful Assault Rifles Exploding Deathbomb Smoke Screens Nature Storm Healing Deathburst
14
200
47250 47250
Rescue the Survivors
The Grasslands - Twine Peaks
Rewards
One time rewards
Eye of the Storm
x 14
AMP-UP!
x 200
Repeatable rewards
Survivor XP
47250
Survivor XP
47250
Gold
?
Modifiers
Powerful Assault Rifles
Powerful Assault Rifles
Assault Rifles do more damage.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.

Canny Valley

70
Knockback Melee Attacks Metal Corrosion Uncharted Enemies Nature Storm Healing Deathburst
120
180
5625 5625
Rescue the Survivors
The City - Canny Valley
Rewards
One time rewards
RE-PERK!
x 120
AMP-UP!
x 180
Repeatable rewards
Survivor XP
5625
Survivor XP
5625
Gold
?
Modifiers
Knockback Melee Attacks
Knockback Melee Attacks
Player melee attacks do increased knockback.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
64
Upgraded Outlanders Wall Weakening Quickened Nature Storm Life Leech Attacks
110
170
8250 8250
Fight Category 2 Storm
Ghost Town - Canny Valley
Rewards
One time rewards
RE-PERK!
x 110
AMP-UP!
x 170
Repeatable rewards
Survivor XP
8250
Survivor XP
8250
Gold
?
Modifiers
Upgraded Outlanders
Upgraded Outlanders
Outlander abilities deal more damage.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
58
Adept Constructors Exploding Deathbomb Quickened Nature Storm
27
160
4750 4750
Destroy The Encampments
The City - Canny Valley
Rewards
One time rewards
Pure Drop of Rain
x 27
AMP-UP!
x 160
Repeatable rewards
Hero XP
4750
Hero XP
4750
Gold
?
Modifiers
Adept Constructors
Adept Constructors
Constructors do more damage.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
52
Adept Ninjas Metal Corrosion Smoke Screens Nature Storm
25
150
Resupply
The Industrial Park - Canny Valley
Rewards
One time rewards
Pure Drop of Rain
x 25
AMP-UP!
x 150
Repeatable rewards
Schematic XP
?
Active Powercell
?
Gold
?
Modifiers
Adept Ninjas
Adept Ninjas
Ninjas do more damage.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.

missions.ventures

70
Adept Ninjas Exploding Deathbomb Uncharted Enemies Nature Storm Healing Deathburst
11
180
7K
Trap the Storm
Haunted Forest - missions.ventures
Rewards
One time rewards
Eye of the Storm
x 11
AMP-UP!
x 180
Venture XP
x 6900
Repeatable rewards
Survivor XP
?
Uncommon PERK-UP!
?
Gold
?
Venture XP
?
Modifiers
Adept Ninjas
Adept Ninjas
Ninjas do more damage.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
70
Adept Outlanders Wall Weakening Quickened Nature Storm Life Leech Attacks
32
180
7K
Eliminate and Collect
The Swamps - missions.ventures
Rewards
One time rewards
Pure Drop of Rain
x 32
AMP-UP!
x 180
Venture XP
x 6900
Repeatable rewards
Hero XP
?
Hero XP
?
Gold
?
Venture XP
?
Modifiers
Adept Outlanders
Adept Outlanders
Outlanders do more damage.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
70
Knockback Melee Attacks Exploding Deathbomb Uncharted Enemies Nature Storm Life Leech Attacks
80
180
7K
6250
Destroy The Encampments
Haunted Forest - missions.ventures
Rewards
One time rewards
Epic PERK-UP!
x 80
AMP-UP!
x 180
Venture XP
x 6900
Repeatable rewards
Hero XP
6250
Lightning in a Bottle
?
Gold
?
Venture XP
?
Modifiers
Knockback Melee Attacks
Knockback Melee Attacks
Player melee attacks do increased knockback.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
58
Adept Constructors Exploding Deathbomb Frenzied Deathburst Nature Storm
100
160
6K
Build the Radar Grid
The Swamps - missions.ventures
Rewards
One time rewards
Rare PERK-UP!
x 100
AMP-UP!
x 160
Venture XP
x 5700
Repeatable rewards
Schematic XP
?
Schematic XP
?
Gold
?
Venture XP
?
Modifiers
Adept Constructors
Adept Constructors
Constructors do more damage.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
58
Leaping Ninjas Wall Weakening Uncharted Enemies Nature Storm
100
160
6K
Eliminate and Collect
The Swamps - missions.ventures
Rewards
One time rewards
RE-PERK!
x 100
AMP-UP!
x 160
Venture XP
x 5700
Repeatable rewards
Hero XP
?
Survivor XP
?
Gold
?
Venture XP
?
Modifiers
Leaping Ninjas
Leaping Ninjas
Mantis Leap now deals AoE damage when landing.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
46
Melee Life Leech Wall Weakening Quickened Nature Storm
13
140
5K
Eliminate and Collect
Haunted Forest - missions.ventures
Rewards
One time rewards
Lightning in a Bottle
x 13
AMP-UP!
x 140
Venture XP
x 4700
Repeatable rewards
Hero XP
?
Survivor XP
?
Gold
?
Venture XP
?
Modifiers
Melee Life Leech
Melee Life Leech
Heroes heal by a percentage of the melee damage they deal.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
34
Concussive Shieldbreak Acid Pools Uncharted Enemies Nature Storm
19
130
4K
Eliminate and Collect
The Swamps - missions.ventures
Rewards
One time rewards
Pure Drop of Rain
x 19
AMP-UP!
x 130
Venture XP
x 3875
Repeatable rewards
Survivor XP
?
Hero XP
?
Gold
?
Venture XP
?
Modifiers
Concussive Shieldbreak
Concussive Shieldbreak
When a player's shield is destroyed, nearby enemies take damage. Smaller enemies are likely to be knocked back.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.

Plankerton

40
Knockback Melee Attacks Wall Weakening Uncharted Enemies Nature Storm
21
140
3080
Repair the Shelter
Lakeside - Plankerton
Rewards
One time rewards
Pure Drop of Rain
x 21
AMP-UP!
x 140
Repeatable rewards
Schematic XP
3080
RE-PERK!
?
Gold
?
Modifiers
Knockback Melee Attacks
Knockback Melee Attacks
Player melee attacks do increased knockback.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
40
Adept Constructors Wall Weakening Quickened Nature Storm
70
140
3080 3080
Repair the Shelter
Autumn Industrial Park - Plankerton
Rewards
One time rewards
RE-PERK!
x 70
AMP-UP!
x 140
Repeatable rewards
Survivor XP
3080
Survivor XP
3080
Gold
?
Modifiers
Adept Constructors
Adept Constructors
Constructors do more damage.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
34
Adept Soldiers Exploding Deathbomb Frenzied Deathburst Nature Storm
80
130
2850
Fight Category 2 Storm
The Grasslands - Plankerton
Rewards
One time rewards
Uncommon PERK-UP!
x 80
AMP-UP!
x 130
Repeatable rewards
Schematic XP
2850
RE-PERK!
?
Gold
?
Modifiers
Adept Soldiers
Adept Soldiers
Soldiers do more damage.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
28
Building Constructors Metal Corrosion Quickened Nature Storm
7
120
1600 1600
Destroy The Encampments
The Suburbs - Plankerton
Rewards
One time rewards
Lightning in a Bottle
x 7
AMP-UP!
x 120
Repeatable rewards
Hero XP
1600
Hero XP
1600
Gold
?
Modifiers
Building Constructors
Building Constructors
Build, Upgrade, and Repair costs reduced for Constructors.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.