Eye of the Storm in - Twine Peaks
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Daily Missions Eye of the Storm in - Twine Peaks

160
Nature Storm Mini-Boss Smoke Screens Wall Weakening Metal Corrosion
70
290
132
x5
Ride The Lightning
Island - Twine Peaks (4 Players)
 Husk power level is Power Level 0
Rewards
One time rewards
Eye of the Storm
x 70
AMP-UP!
x 290
Campaign Event Currency
x 132
Repeatable rewards
Lightning in a Bottle
? x 5
Gold
?
Modifiers
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
140
Nature Storm Mini-Boss Acid Pools Wall Weakening Slowing Attacks
61
280
130
x4
Evacuate the Shelter
The Industrial Park - Twine Peaks (4 Players)
 Husk power level is Power Level 174
Rewards
One time rewards
Eye of the Storm
x 61
AMP-UP!
x 280
Campaign Event Currency
x 130
Repeatable rewards
Hero XP
? x 4
Gold
?
Modifiers
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
140
Mini-Boss
150
36
130
Fight Category 2 Storm
The Suburbs - Twine Peaks
Rewards
One time rewards
RE-PERK!
x 150
Eye of the Storm
x 36
Campaign Event Currency
x 130
Repeatable rewards
Hero XP
?
RE-PERK!
?
Gold
?
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
140
Mini-Boss
36
18
130
Retrieve the Data
Thunder Route 99 - Twine Peaks
Rewards
One time rewards
Eye of the Storm
x 36
Storm Shard
x 18
Campaign Event Currency
x 130
Repeatable rewards
Schematic XP
?
Schematic XP
?
Gold
?
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
116
Mini-Boss
18
109K
124
Deliver The Bomb
The City - Twine Peaks
Rewards
One time rewards
Eye of the Storm
x 18
Survivor XP
x 108900
Campaign Event Currency
x 124
Repeatable rewards
Schematic XP
?
RE-PERK!
?
Gold
?
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
108
Mini-Boss
1
18
122
Deliver The Bomb
Thunder Route 99 - Twine Peaks
Rewards
One time rewards
Vindertech Pulsar
x 1
Eye of the Storm
x 18
Campaign Event Currency
x 122
Repeatable rewards
Hero XP
?
Legendary PERK-UP!
?
Gold
?
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
100
Mini-Boss
10
5
120
90000
Fight the Storm
Lakeside - Twine Peaks
Rewards
One time rewards
Eye of the Storm
x 10
Storm Shard
x 5
Campaign Event Currency
x 120
Repeatable rewards
Hero XP
90000
RE-PERK!
?
Gold
?
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
132
Quickened Healing Deathburst Fire Storm Exploding Deathbomb
28
270
Destroy The Encampments
The Industrial Park - Twine Peaks
Rewards
One time rewards
Eye of the Storm
x 28
FIRE-UP!
x 270
Repeatable rewards
Hero XP
?
Storm Shard
?
Gold
?
Modifiers
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
94
Melee Life Leech Frenzied Deathburst Life Leech Attacks Fire Storm Metal Corrosion
18
220
67500 67500
Destroy The Encampments
The Industrial Park - Twine Peaks
Rewards
One time rewards
Eye of the Storm
x 18
FIRE-UP!
x 220
Repeatable rewards
Hero XP
67500
Hero XP
67500
Gold
?
Modifiers
Melee Life Leech
Melee Life Leech
Heroes heal by a percentage of the melee damage they deal.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
100
Fire Storm Mini-Boss Slowing Pools Healing Deathburst Metal Corrosion
41
230
120
390000
Evacuate the Shelter
The Industrial Park - Twine Peaks (4 Players)
 Husk power level is Power Level 118
Rewards
One time rewards
Eye of the Storm
x 41
FIRE-UP!
x 230
Campaign Event Currency
x 120
Repeatable rewards
Survivor XP
97500 x 4
Gold
?
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
94
Adept Constructors Exploding Deathbomb Smoke Screens Nature Storm Slowing Attacks
18
220
Resupply
The Forest - Twine Peaks
Rewards
One time rewards
Eye of the Storm
x 18
AMP-UP!
x 220
Repeatable rewards
Schematic XP
?
Obsidian Ore
?
Gold
?
Modifiers
Adept Constructors
Adept Constructors
Constructors do more damage.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
82
Powerful Assault Rifles Exploding Deathbomb Smoke Screens Nature Storm Healing Deathburst
14
200
47250 47250
Rescue the Survivors
The Grasslands - Twine Peaks
Rewards
One time rewards
Eye of the Storm
x 14
AMP-UP!
x 200
Repeatable rewards
Survivor XP
47250
Survivor XP
47250
Gold
?
Modifiers
Powerful Assault Rifles
Powerful Assault Rifles
Assault Rifles do more damage.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
76
Ice Storm Mini-Boss Smoke Screens Healing Deathburst Metal Corrosion
24
190
108
252000
Repair the Shelter
Ghost Town - Twine Peaks (4 Players)
 Husk power level is Power Level 87
Rewards
One time rewards
Eye of the Storm
x 24
FROST-UP!
x 190
Campaign Event Currency
x 108
Repeatable rewards
Survivor XP
63000 x 4
Gold
?
Modifiers
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.