Pure Drop of Rain in - Canny Valley
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Daily Missions Pure Drop of Rain in - Canny Valley

70
Mini-Boss
1
36
102
8125 8125
Retrieve the Data
Desert - Canny Valley
Rewards
One time rewards
Assault Defender
x 1
Pure Drop of Rain
x 36
Campaign Event Currency
x 102
Repeatable rewards
Schematic XP
8125
Schematic XP
8125
Gold
?
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
70
Mini-Boss
1
36
102
9375
Fight Category 2 Storm
Lakeside - Canny Valley
Rewards
One time rewards
Ceiling Zapper
x 1
Pure Drop of Rain
x 36
Campaign Event Currency
x 102
Repeatable rewards
Hero XP
9375
Epic PERK-UP!
?
Gold
?
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
64
Mini-Boss
1
18
98
7150 7150
Evacuate the Shelter
The Suburbs - Canny Valley
Rewards
One time rewards
Survivor
x 1
Pure Drop of Rain
x 18
Campaign Event Currency
x 98
Repeatable rewards
Hero XP
7150
Survivor XP
7150
Gold
?
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
64
Mini-Boss
18
10
98
7150
Retrieve the Data
The City - Canny Valley
Rewards
One time rewards
Pure Drop of Rain
x 18
Lightning in a Bottle
x 10
Campaign Event Currency
x 98
Repeatable rewards
Schematic XP
7150
RE-PERK!
?
Gold
?
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
58
Mini-Boss
18
24K
92
8315 8315
Fight Category 3 Storm
Autumn City - Canny Valley
Rewards
One time rewards
Pure Drop of Rain
x 18
Survivor XP
x 23515
Campaign Event Currency
x 92
Repeatable rewards
Survivor XP
8315
Schematic XP
8315
Gold
?
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
46
Mini-Boss
18
11K
80
3900
Ride The Lightning
Thunder Route 99 - Canny Valley
Rewards
One time rewards
Pure Drop of Rain
x 18
Schematic XP
x 10725
Campaign Event Currency
x 80
Repeatable rewards
Survivor XP
3900
Pure Drop of Rain
?
Gold
?
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
70
Concussive Shieldbreak Slowing Attacks Acid Pools Ice Storm Uncharted Enemies
32
180
Eliminate and Collect
Thunder Route 99 - Canny Valley
Rewards
One time rewards
Pure Drop of Rain
x 32
FROST-UP!
x 180
Repeatable rewards
Survivor XP
?
Hero XP
?
Gold
?
Modifiers
Concussive Shieldbreak
Concussive Shieldbreak
When a player's shield is destroyed, nearby enemies take damage. Smaller enemies are likely to be knocked back.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
58
Concussive Shieldbreak Life Leech Attacks Exploding Deathbomb Ice Storm
27
160
6650
Repair the Shelter
Thunder Route 99 - Canny Valley
Rewards
One time rewards
Pure Drop of Rain
x 27
FROST-UP!
x 160
Repeatable rewards
Survivor XP
6650
Rare PERK-UP!
?
Gold
?
Modifiers
Concussive Shieldbreak
Concussive Shieldbreak
When a player's shield is destroyed, nearby enemies take damage. Smaller enemies are likely to be knocked back.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
46
Powerful Clubs and Hardware Slowing Pools Exploding Deathbomb Ice Storm
23
140
Refuel the Homebase
Desert - Canny Valley
Rewards
One time rewards
Pure Drop of Rain
x 23
FROST-UP!
x 140
Repeatable rewards
Schematic XP
?
Lightning in a Bottle
?
Gold
?
Modifiers
Powerful Clubs and Hardware
Powerful Clubs and Hardware
Club and Hardware weapons do more damage.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
58
Adept Constructors Exploding Deathbomb Quickened Nature Storm
27
160
4750 4750
Destroy The Encampments
The City - Canny Valley
Rewards
One time rewards
Pure Drop of Rain
x 27
AMP-UP!
x 160
Repeatable rewards
Hero XP
4750
Hero XP
4750
Gold
?
Modifiers
Adept Constructors
Adept Constructors
Constructors do more damage.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
52
Adept Ninjas Metal Corrosion Smoke Screens Nature Storm
25
150
Resupply
The Industrial Park - Canny Valley
Rewards
One time rewards
Pure Drop of Rain
x 25
AMP-UP!
x 150
Repeatable rewards
Schematic XP
?
Active Powercell
?
Gold
?
Modifiers
Adept Ninjas
Adept Ninjas
Ninjas do more damage.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.