Survivor XP in - Canny Valley
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Daily Missions Survivor XP in - Canny Valley

58
Mini-Boss
18
24K
92
8315 8315
Fight Category 3 Storm
Autumn City - Canny Valley
Rewards
One time rewards
Pure Drop of Rain
x 18
Survivor XP
x 23515
Campaign Event Currency
x 92
Repeatable rewards
Survivor XP
8315
Schematic XP
8315
Gold
?
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
52
Mini-Boss
39600 39600 39600
5200
Evacuate the Shelter
Lakeside - Canny Valley
Rewards
One time rewards
Survivor XP
x 19800
Survivor XP
x 19800
Campaign Event Currency
x 88
Repeatable rewards
Survivor XP
5200
Pure Drop of Rain
?
Gold
?
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
58
Fire Storm Mini-Boss Smoke Screens Healing Deathburst
47K
160
92
26600
Repair the Shelter
Thunder Route 99 - Canny Valley (4 Players)
 Husk power level is Power Level 67
Rewards
One time rewards
Survivor XP
x 47030
FIRE-UP!
x 160
Campaign Event Currency
x 92
Repeatable rewards
Schematic XP
6650 x 4
Gold
?
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
46
Ice Storm Mini-Boss Slowing Pools Wall Weakening
32K
140
80
16900
Retrieve the Data
Thunder Route 99 - Canny Valley (4 Players)
 Husk power level is Power Level 54
Rewards
One time rewards
Survivor XP
x 32180
FROST-UP!
x 140
Campaign Event Currency
x 80
Repeatable rewards
Schematic XP
4225 x 4
Gold
?
Modifiers
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.