Canny Valley Missions
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Details
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142.33K
57.75K
23.93K
SUPPORT A CREATOR CODE! FDB how to
Click on a mission to see details
Normal
70
9375 9375
Deliver The Bomb
Ghost Town - Canny Valley
Rewards
One time rewards
None
Repeatable rewards
Hero XP
9375
Schematic XP
9375
Gold
?
70
Deploy the Probe
Desert - Canny Valley
Rewards
One time rewards
None
Repeatable rewards
Survivor XP
?
RE-PERK!
?
Gold
?
70
Search Vinderman’s Mansion
The Mansion - Canny Valley
Rewards
One time rewards
None
Repeatable rewards
Schematic XP
?
Eye of the Storm
?
Gold
?
70
7500
Ride The Lightning
The Suburbs - Canny Valley
Rewards
One time rewards
None
Repeatable rewards
Survivor XP
7500
Lightning in a Bottle
?
Gold
?
70
6250
Destroy The Encampments
The Industrial Park - Canny Valley
Rewards
One time rewards
None
Repeatable rewards
Hero XP
6250
Eye of the Storm
?
Gold
?
70
10940 10940
Fight Category 3 Storm
Ghost Town - Canny Valley
Rewards
One time rewards
None
Repeatable rewards
Schematic XP
10940
Hero XP
10940
Gold
?
70
8125 8125
Evacuate the Shelter
Autumn Suburbs - Canny Valley
Rewards
One time rewards
None
Repeatable rewards
Survivor XP
8125
Survivor XP
8125
Gold
?
70
Resupply
Ghost Town - Canny Valley
Rewards
One time rewards
None
Repeatable rewards
Schematic XP
?
Malachite Ore
?
Gold
?
70
Refuel the Homebase
Thunder Route 99 - Canny Valley
Rewards
One time rewards
None
Repeatable rewards
Survivor XP
?
Survivor XP
?
Gold
?
70
Launch the Rocket
Ghost Town - Canny Valley
Rewards
One time rewards
None
Repeatable rewards
Hero XP
?
Eye of the Storm
?
Gold
?
70
7500
Fight the Storm
Ghost Town - Canny Valley
Rewards
One time rewards
None
Repeatable rewards
Survivor XP
7500
Uncommon PERK-UP!
?
Gold
?
70
Eliminate and Collect
Ghost Town - Canny Valley
Rewards
One time rewards
None
Repeatable rewards
Hero XP
?
Hero XP
?
Gold
?
70
Eliminate and Collect
Thunder Route 99 - Canny Valley
Rewards
One time rewards
None
Repeatable rewards
Hero XP
?
Hero XP
?
Gold
?
64
Refuel the Homebase
The Industrial Park - Canny Valley
Rewards
One time rewards
None
Repeatable rewards
Hero XP
?
RE-PERK!
?
Gold
?
64
Stabilize the Rift
The Desert - Canny Valley
Rewards
One time rewards
None
Repeatable rewards
Hero XP
?
RE-PERK!
?
Gold
?
64
8250 8250
Fight Category 2 Storm
Thunder Route 99 - Canny Valley
Rewards
One time rewards
None
Repeatable rewards
Survivor XP
8250
Survivor XP
8250
Gold
?
64
Eliminate and Collect
Autumn Industrial Park - Canny Valley
Rewards
One time rewards
None
Repeatable rewards
Hero XP
?
Hero XP
?
Gold
?
64
Resupply
Autumn City - Canny Valley
Rewards
One time rewards
None
Repeatable rewards
Schematic XP
?
Malachite Ore
?
Gold
?
64
Eliminate and Collect
Autumn Suburbs - Canny Valley
Rewards
One time rewards
None
Repeatable rewards
Hero XP
?
Survivor XP
?
Gold
?
64
5500
Destroy The Encampments
Desert - Canny Valley
Rewards
One time rewards
None
Repeatable rewards
Hero XP
5500
Lightning in a Bottle
?
Gold
?
64
9625 9625
Fight Category 3 Storm
Thunder Route 99 - Canny Valley
Rewards
One time rewards
None
Repeatable rewards
Survivor XP
9625
Survivor XP
9625
Gold
?
64
6600
Fight the Storm
Thunder Route 99 - Canny Valley
Rewards
One time rewards
None
Repeatable rewards
Survivor XP
6600
Uncommon PERK-UP!
?
Gold
?
58
Resupply
The Industrial Park - Canny Valley
Rewards
One time rewards
None
Repeatable rewards
Schematic XP
?
Active Powercell
?
Gold
?
58
Refuel the Homebase
Desert - Canny Valley
Rewards
One time rewards
None
Repeatable rewards
Hero XP
?
Survivor XP
?
Gold
?
58
6650
Repair the Shelter
Ghost Town - Canny Valley
Rewards
One time rewards
None
Repeatable rewards
Survivor XP
6650
Rare PERK-UP!
?
Gold
?
58
7125 7125
Deliver The Bomb
Ghost Town - Canny Valley
Rewards
One time rewards
None
Repeatable rewards
Schematic XP
7125
Hero XP
7125
Gold
?
58
Eliminate and Collect
Autumn Industrial Park - Canny Valley
Rewards
One time rewards
None
Repeatable rewards
Hero XP
?
Hero XP
?
Gold
?
58
5700
Fight the Storm
The Suburbs - Canny Valley
Rewards
One time rewards
None
Repeatable rewards
Survivor XP
5700
Pure Drop of Rain
?
Gold
?
58
Resupply
Autumn Suburbs - Canny Valley
Rewards
One time rewards
None
Repeatable rewards
Schematic XP
?
Malachite Ore
?
Gold
?
58
7125 7125
Fight Category 2 Storm
Autumn Suburbs - Canny Valley
Rewards
One time rewards
None
Repeatable rewards
Survivor XP
7125
Survivor XP
7125
Gold
?
58
4750 4750
Destroy The Encampments
Lakeside - Canny Valley
Rewards
One time rewards
None
Repeatable rewards
Hero XP
4750
Hero XP
4750
Gold
?
58
4275 4275
Rescue the Survivors
Thunder Route 99 - Canny Valley
Rewards
One time rewards
None
Repeatable rewards
Survivor XP
4275
Survivor XP
4275
Gold
?
58
Eliminate and Collect
Thunder Route 99 - Canny Valley
Rewards
One time rewards
None
Repeatable rewards
Survivor XP
?
Hero XP
?
Gold
?
52
Eliminate and Collect
The City - Canny Valley
Rewards
One time rewards
None
Repeatable rewards
Survivor XP
?
Hero XP
?
Gold
?
52
Fight The Gunslinger
Ghost Town - Canny Valley
Rewards
One time rewards
None
Repeatable rewards
Survivor XP
?
RE-PERK!
?
Gold
?
52
Resupply
Autumn City - Canny Valley
Rewards
One time rewards
None
Repeatable rewards
Schematic XP
?
Malachite Ore
?
Gold
?
52
7000
Fight Category 3 Storm
Autumn Industrial Park - Canny Valley
Rewards
One time rewards
None
Repeatable rewards
Hero XP
7000
RE-PERK!
?
Gold
?
52
4800
Fight the Storm
Thunder Route 99 - Canny Valley
Rewards
One time rewards
None
Repeatable rewards
Schematic XP
4800
Uncommon PERK-UP!
?
Gold
?
52
5600 5600
Repair the Shelter
Thunder Route 99 - Canny Valley
Rewards
One time rewards
None
Repeatable rewards
Survivor XP
5600
Survivor XP
5600
Gold
?
52
6000 6000
Deliver The Bomb
Desert - Canny Valley
Rewards
One time rewards
None
Repeatable rewards
Schematic XP
6000
Schematic XP
6000
Gold
?
52
4000 4000
Destroy The Encampments
Desert - Canny Valley
Rewards
One time rewards
None
Repeatable rewards
Hero XP
4000
Hero XP
4000
Gold
?
52
Rescue the Survivors
Thunder Route 99 - Canny Valley
Rewards
One time rewards
None
Repeatable rewards
Survivor XP
?
Survivor XP
?
Gold
?
46
5690 5690
Fight Category 3 Storm
Desert - Canny Valley
Rewards
One time rewards
None
Repeatable rewards
Hero XP
5690
Survivor XP
5690
Gold
?
46
Hit the Road
Thunder Route 99 - Canny Valley
Rewards
One time rewards
None
Repeatable rewards
Hero XP
?
Pure Drop of Rain
?
Gold
?
46
Build The Memorial
Desert - Canny Valley
Rewards
One time rewards
None
Repeatable rewards
Survivor XP
?
Schematic XP
?
Gold
?
40
Canny Valley Storm Shield
Canny Valley Storm Shield - Canny Valley
Rewards
One time rewards
None
Repeatable rewards
Mini Reward Llama
?
Hero XP
?
Lightning Storm Alert
70
Knockback Melee Attacks Metal Corrosion Uncharted Enemies Nature Storm Healing Deathburst
120
180
5625 5625
Rescue the Survivors
The City - Canny Valley
Rewards
One time rewards
RE-PERK!
x 120
AMP-UP!
x 180
Repeatable rewards
Survivor XP
5625
Survivor XP
5625
Gold
?
Modifiers
Knockback Melee Attacks
Knockback Melee Attacks
Player melee attacks do increased knockback.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
64
Upgraded Outlanders Wall Weakening Quickened Nature Storm Life Leech Attacks
110
170
8250 8250
Fight Category 2 Storm
Ghost Town - Canny Valley
Rewards
One time rewards
RE-PERK!
x 110
AMP-UP!
x 170
Repeatable rewards
Survivor XP
8250
Survivor XP
8250
Gold
?
Modifiers
Upgraded Outlanders
Upgraded Outlanders
Outlander abilities deal more damage.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
58
Adept Constructors Exploding Deathbomb Quickened Nature Storm
27
160
4750 4750
Destroy The Encampments
The City - Canny Valley
Rewards
One time rewards
Pure Drop of Rain
x 27
AMP-UP!
x 160
Repeatable rewards
Hero XP
4750
Hero XP
4750
Gold
?
Modifiers
Adept Constructors
Adept Constructors
Constructors do more damage.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
52
Adept Ninjas Metal Corrosion Smoke Screens Nature Storm
25
150
Resupply
The Industrial Park - Canny Valley
Rewards
One time rewards
Pure Drop of Rain
x 25
AMP-UP!
x 150
Repeatable rewards
Schematic XP
?
Active Powercell
?
Gold
?
Modifiers
Adept Ninjas
Adept Ninjas
Ninjas do more damage.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
70
Mini-Boss
1
36
102
8125 8125
Retrieve the Data
Desert - Canny Valley
Rewards
One time rewards
Assault Defender
x 1
Pure Drop of Rain
x 36
Campaign Event Currency
x 102
Repeatable rewards
Schematic XP
8125
Schematic XP
8125
Gold
?
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
70
Mini-Boss
110
21K
102
8750 8750
Repair the Shelter
Autumn City - Canny Valley
Rewards
One time rewards
Rare PERK-UP!
x 110
Schematic XP
x 20625
Campaign Event Currency
x 102
Repeatable rewards
Schematic XP
8750
Survivor XP
8750
Gold
?
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
70
Mini-Boss
1
36
102
9375
Fight Category 2 Storm
Lakeside - Canny Valley
Rewards
One time rewards
Ceiling Zapper
x 1
Pure Drop of Rain
x 36
Campaign Event Currency
x 102
Repeatable rewards
Hero XP
9375
Epic PERK-UP!
?
Gold
?
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
70
Mini-Boss
110
75
102
7500
Ride The Lightning
Thunder Route 99 - Canny Valley
Rewards
One time rewards
Rare PERK-UP!
x 110
Epic PERK-UP!
x 75
Campaign Event Currency
x 102
Repeatable rewards
Hero XP
7500
Eye of the Storm
?
Gold
?
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
64
Mini-Boss
1
18
98
7150 7150
Evacuate the Shelter
The Suburbs - Canny Valley
Rewards
One time rewards
Survivor
x 1
Pure Drop of Rain
x 18
Campaign Event Currency
x 98
Repeatable rewards
Hero XP
7150
Survivor XP
7150
Gold
?
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
64
Mini-Boss
18
10
98
7150
Retrieve the Data
The City - Canny Valley
Rewards
One time rewards
Pure Drop of Rain
x 18
Lightning in a Bottle
x 10
Campaign Event Currency
x 98
Repeatable rewards
Schematic XP
7150
RE-PERK!
?
Gold
?
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
64
Mini-Boss
150 150 150
8250 8250
Deliver The Bomb
Ghost Town - Canny Valley
Rewards
One time rewards
Epic PERK-UP!
x 75
Epic PERK-UP!
x 75
Campaign Event Currency
x 98
Repeatable rewards
Schematic XP
8250
Hero XP
8250
Gold
?
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
64
Mini-Boss
1
75
98
7700 7700
Repair the Shelter
Ghost Town - Canny Valley
Rewards
One time rewards
Tigerjaw
x 1
Epic PERK-UP!
x 75
Campaign Event Currency
x 98
Repeatable rewards
Schematic XP
7700
Survivor XP
7700
Gold
?
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
58
Mini-Boss
2
110
92
6175 6175
Evacuate the Shelter
Ghost Town - Canny Valley
Rewards
One time rewards
Mini Reward Llama
x 2
Rare PERK-UP!
x 110
Campaign Event Currency
x 92
Repeatable rewards
Hero XP
6175
Survivor XP
6175
Gold
?
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
58
Mini-Boss
1
10
92
6175
Retrieve the Data
Desert - Canny Valley
Rewards
One time rewards
Ceiling Electric Field
x 1
Lightning in a Bottle
x 10
Campaign Event Currency
x 92
Repeatable rewards
Schematic XP
6175
RE-PERK!
?
Gold
?
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
58
Mini-Boss
2
115
92
7125 7125
Deliver The Bomb
The Industrial Park - Canny Valley
Rewards
One time rewards
Mini Reward Llama
x 2
Uncommon PERK-UP!
x 115
Campaign Event Currency
x 92
Repeatable rewards
Hero XP
7125
Hero XP
7125
Gold
?
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
58
Mini-Boss
18
24K
92
8315 8315
Fight Category 3 Storm
Autumn City - Canny Valley
Rewards
One time rewards
Pure Drop of Rain
x 18
Survivor XP
x 23515
Campaign Event Currency
x 92
Repeatable rewards
Survivor XP
8315
Schematic XP
8315
Gold
?
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
52
Mini-Boss
13K
75
88
5600 5600
Repair the Shelter
Desert - Canny Valley
Rewards
One time rewards
Hero XP
x 13200
RE-PERK!
x 75
Campaign Event Currency
x 88
Repeatable rewards
Schematic XP
5600
Schematic XP
5600
Gold
?
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
52
Mini-Boss
95
10
88
5200
Retrieve the Data
The Suburbs - Canny Valley
Rewards
One time rewards
Uncommon PERK-UP!
x 95
Lightning in a Bottle
x 10
Campaign Event Currency
x 88
Repeatable rewards
Schematic XP
5200
Lightning in a Bottle
?
Gold
?
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
52
Mini-Boss
35
5
88
4800 4800
Ride The Lightning
Autumn Suburbs - Canny Valley
Rewards
One time rewards
V-Bucks
x 35
Eye of the Storm
x 5
Campaign Event Currency
x 88
Repeatable rewards
Survivor XP
4800
Survivor XP
4800
Gold
?
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
52
Mini-Boss
39600 39600 39600
5200
Evacuate the Shelter
Lakeside - Canny Valley
Rewards
One time rewards
Survivor XP
x 19800
Survivor XP
x 19800
Campaign Event Currency
x 88
Repeatable rewards
Survivor XP
5200
Pure Drop of Rain
?
Gold
?
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
46
Mini-Boss
1
11K
80
4225 4225
Retrieve the Data
Thunder Route 99 - Canny Valley
Rewards
One time rewards
Piston Spitter
x 1
Hero XP
x 10725
Campaign Event Currency
x 80
Repeatable rewards
Schematic XP
4225
Schematic XP
4225
Gold
?
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
46
Mini-Boss
75
70
80
4550
Repair the Shelter
Desert - Canny Valley
Rewards
One time rewards
Rare PERK-UP!
x 75
RE-PERK!
x 70
Campaign Event Currency
x 80
Repeatable rewards
Schematic XP
4550
RE-PERK!
?
Gold
?
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
46
Mini-Boss
1
75
80
4225 4225
Evacuate the Shelter
Desert - Canny Valley
Rewards
One time rewards
Pipe Down!
x 1
Rare PERK-UP!
x 75
Campaign Event Currency
x 80
Repeatable rewards
Hero XP
4225
Survivor XP
4225
Gold
?
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
46
Mini-Boss
18
11K
80
3900
Ride The Lightning
Thunder Route 99 - Canny Valley
Rewards
One time rewards
Pure Drop of Rain
x 18
Schematic XP
x 10725
Campaign Event Currency
x 80
Repeatable rewards
Survivor XP
3900
Pure Drop of Rain
?
Gold
?
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Fire Storm
70
Adept Soldiers Smoke Screens Slowing Pools Fire Storm Wall Weakening
11
180
Refuel the Homebase
Autumn Industrial Park - Canny Valley
Rewards
One time rewards
Eye of the Storm
x 11
FIRE-UP!
x 180
Repeatable rewards
Hero XP
?
Hero XP
?
Gold
?
Modifiers
Adept Soldiers
Adept Soldiers
Soldiers do more damage.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
64
Upgraded Outlanders Smoke Screens Slowing Attacks Fire Storm Wall Weakening
17
170
6600 6600
Ride The Lightning
Lakeside - Canny Valley
Rewards
One time rewards
Lightning in a Bottle
x 17
FIRE-UP!
x 170
Repeatable rewards
Survivor XP
6600
Hero XP
6600
Gold
?
Modifiers
Upgraded Outlanders
Upgraded Outlanders
Outlander abilities deal more damage.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
52
Powerful Traps Quickened Slowing Pools Fire Storm
15
150
10690
Fight Category 4 Storm
Desert - Canny Valley
Rewards
One time rewards
Lightning in a Bottle
x 15
FIRE-UP!
x 150
Repeatable rewards
Hero XP
10690
RE-PERK!
?
Gold
?
Modifiers
Powerful Traps
Powerful Traps
Traps hit harder, fire more often, and last longer.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
46
Powerful Assault Rifles Smoke Screens Life Leech Attacks Fire Storm
80
140
2925 2925
Rescue the Survivors
Thunder Route 99 - Canny Valley
Rewards
One time rewards
RE-PERK!
x 80
FIRE-UP!
x 140
Repeatable rewards
Survivor XP
2925
Survivor XP
2925
Gold
?
Modifiers
Powerful Assault Rifles
Powerful Assault Rifles
Assault Rifles do more damage.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Water Storm
70
Concussive Shieldbreak Slowing Attacks Acid Pools Ice Storm Uncharted Enemies
32
180
Eliminate and Collect
Thunder Route 99 - Canny Valley
Rewards
One time rewards
Pure Drop of Rain
x 32
FROST-UP!
x 180
Repeatable rewards
Survivor XP
?
Hero XP
?
Gold
?
Modifiers
Concussive Shieldbreak
Concussive Shieldbreak
When a player's shield is destroyed, nearby enemies take damage. Smaller enemies are likely to be knocked back.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
58
Concussive Shieldbreak Life Leech Attacks Exploding Deathbomb Ice Storm
27
160
6650
Repair the Shelter
Thunder Route 99 - Canny Valley
Rewards
One time rewards
Pure Drop of Rain
x 27
FROST-UP!
x 160
Repeatable rewards
Survivor XP
6650
Rare PERK-UP!
?
Gold
?
Modifiers
Concussive Shieldbreak
Concussive Shieldbreak
When a player's shield is destroyed, nearby enemies take damage. Smaller enemies are likely to be knocked back.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
52
Powerful Swords and Spears Slowing Attacks Acid Pools Ice Storm
110
150
6000
Fight Category 2 Storm
Desert - Canny Valley
Rewards
One time rewards
Uncommon PERK-UP!
x 110
FROST-UP!
x 150
Repeatable rewards
Survivor XP
6000
RE-PERK!
?
Gold
?
Modifiers
Powerful Swords and Spears
Powerful Swords and Spears
Spear and Sword weapons do more damage.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
46
Powerful Clubs and Hardware Slowing Pools Exploding Deathbomb Ice Storm
23
140
Refuel the Homebase
Desert - Canny Valley
Rewards
One time rewards
Pure Drop of Rain
x 23
FROST-UP!
x 140
Repeatable rewards
Schematic XP
?
Lightning in a Bottle
?
Gold
?
Modifiers
Powerful Clubs and Hardware
Powerful Clubs and Hardware
Club and Hardware weapons do more damage.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Unknown
70
110
The Portal
The Portal - Canny Valley
Rewards
One time rewards
Rare PERK-UP!
x 110
Repeatable rewards
Survivor XP
?
Schematic XP
?
Gold
?
Mini-Boss
70
Fire Storm Mini-Boss Smoke Screens Healing Deathburst Metal Corrosion
22
180
102
32500
Evacuate the Shelter
Thunder Route 99 - Canny Valley (4 Players)
 Husk power level is Power Level 80
Rewards
One time rewards
Eye of the Storm
x 22
FIRE-UP!
x 180
Campaign Event Currency
x 102
Repeatable rewards
Hero XP
8125 x 4
Gold
?
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
58
Fire Storm Mini-Boss Smoke Screens Healing Deathburst
47K
160
92
26600
Repair the Shelter
Thunder Route 99 - Canny Valley (4 Players)
 Husk power level is Power Level 67
Rewards
One time rewards
Survivor XP
x 47030
FIRE-UP!
x 160
Campaign Event Currency
x 92
Repeatable rewards
Schematic XP
6650 x 4
Gold
?
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
52
Fire Storm Mini-Boss Exploding Deathbomb Healing Deathburst
26K
150
88
20800
Evacuate the Shelter
Thunder Route 99 - Canny Valley (4 Players)
 Husk power level is Power Level 60
Rewards
One time rewards
Schematic XP
x 26400
FIRE-UP!
x 150
Campaign Event Currency
x 88
Repeatable rewards
Hero XP
5200 x 4
Gold
?
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Mini-Boss
64
Ice Storm Mini-Boss Acid Pools Frenzied Deathburst Metal Corrosion
20
170
98
33000
Deliver The Bomb
Thunder Route 99 - Canny Valley (4 Players)
 Husk power level is Power Level 74
Rewards
One time rewards
Eye of the Storm
x 20
FROST-UP!
x 170
Campaign Event Currency
x 98
Repeatable rewards
Schematic XP
8250 x 4
Gold
?
Modifiers
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
46
Ice Storm Mini-Boss Slowing Pools Wall Weakening
32K
140
80
16900
Retrieve the Data
Thunder Route 99 - Canny Valley (4 Players)
 Husk power level is Power Level 54
Rewards
One time rewards
Survivor XP
x 32180
FROST-UP!
x 140
Campaign Event Currency
x 80
Repeatable rewards
Schematic XP
4225 x 4
Gold
?
Modifiers
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.